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Personal Rating - About

The Personal Rating is measure of skill in World of Warships. It measures performance in every warship and compares it to certain expected values. Differences between actual and expected values are used to calculate final Personal Rating value.

Basic assumptions:
  • values in the range of 0 - 3000,
  • colors and values similar to the well-known World of Tanks WN8,
  • WoWS is more strategic game than WoT so win rate should influence Personal Rating,
  • number of destroyed planes should be ignored - in WoWS AA is automated so no skill is needed to destroy planes. Even with CVs killing planes is very easy (click and forget)
  • elements in order of importance: damage dealt, warship kills, win rate,


Formula:
Personal Rating calculations are based on expected and actual values of wins, damage dealt and warships kills. To get expected values use expected values for warships (preview, json) and multiply them by number of battles played.

Step 1 - ratios:
rDmg = actualDmg/expectedDmg
rWins = actualWins/expectedWins
rFrags = actualFrags/expectedFrags
Step 2 - normalization:
nDmg = max(0, (rDmg - 0.4) / (1 - 0.4))
nFrags = max(0, (rFrags - 0.1) / (1 - 0.1))
nWins = max(0, (rWins - 0.7) / (1 - 0.7))
Step 3 - PR value:
PR =  700*nDMG + 300*nFrags + 150*nWins
You are free to use our Personal Rating formula and expected values, however we demand, that you attribute our site by providing link to WoWS Stats & Numbers.

If you have questions contact Wiochi on World of Warships forums.

Personal Rating - Overall PR example

1. Calculate sums of actual and expected values

Actual values
total values for each warship
Expected values
Values: preview, json
Warship Battles Damage Wins Frags Damage Wins Frags
Neptune 2 54468 1 1 2 x 50612.46934702 = 101224.93869404 2 x 50.267264043343/100 = 1.0053452808669 2 x 0.69526090675791 = 1.3905218135158
Warspite 1 155185 1 1 1 x 45183.623088308 = 45183.623088308 1 x 50.805955846077/100 = 0.50805955846077 1 x 0.80105574740996 = 0.80105574740996
Aigle 1 51576 1 2 1 x 26450.501008471 = 26450.501008471 1 x 51.22416599435/100 = 0.5122416599435 1 x 0.71775312626061 = 0.71775312626061
Lion 1 117285 1 2 1 x 76336.647909968 = 76336.647909968 1 x 51.19042403537/100 = 0.5119042403537 1 x 0.70762861736336 = 0.70762861736336
Sums 378514 4 6 249195.71070079 2.5375507396248 3.6169593045498
2. Calculate ratios

rDmg = actualDmg/expectedDmg
rFrags = actualFrags/expectedFrags
rWins = actualWins/expectedWins
rDmg = 378514/249195.71070079 = 1.5189426773661
rFrags = 6/3.6169593045498 = 1.6588519512654
rWins = 4/2.5375507396248 = 1.5763231597849
3. Normalization:

nDmg = max(0, (rDmg - 0.4) / (1 - 0.4))
nFrags = max(0, (rFrags - 0.1) / (1 - 0.1))
nWins = max(0, (rWins - 0.7) / (1 - 0.7))
nDmg = max(0, (1.5189426773661 - 0.4) / (1 - 0.4)) = 1.8649044622768
nFrags = max(0, (1.6588519512654 - 0.1) / (1 - 0.1)) = 1.7320577236283
nWins = max(0, (1.5763231597849 - 0.7) / (1 - 0.7)) = 2.9210771992831
4. PR value:

PR =  700*nDMG + 300*nFrags + 150*nWins
PR =  700*1.8649044622768 + 300*1.7320577236283 + 150*2.9210771992831 = 2263.2120205747 ≈ 2263

Personal Rating - Color Scale

Skill Range
Słaby 0 - 750
Poniżej średniej 750 - 1100
Średni 1100 - 1350
Dobry 1350 - 1550
Bardzo dobry 1550 - 1750
Świetny 1750 - 2100
Unicum 2100 - 2450
Super Unicum 2450 - 9999